perm filename EPIS[1,JMC] blob
sn#005206 filedate 1969-07-01 generic text, type T, neo UTF8
00100 The theoretical basis of our work on artificial intelligence
00200 00200 is the division of the subject into two parts: epistemology
00300 00300 and heuristics. If we want to make a computer program that
00400 00400 behaves intelligently in a certain problem domain our first
00500 00500 task is to decide how problems and the information available
00600 00600 for their solution is to be represented in the memory
00700 00700 of the computer. The study of what kinds of information
00800 00800 there are and how they can be represented has enough in common
00900 00900 with the branch of philosophy called epistemology to justify
01000 01000 using the word. Once a representation has been decided on
01100 01100 we must write a program that will find the solution of
01200 01200 problem. This solution may be a move in a chess game, the proof
01300 01300 of a mathematical theorem, the next signals to an artificial
01400 01400 hand or a computer driven car. At a higher level, the
01500 01500 solution to one problem may be a program representing
01600 01600 a strategy for solving a class of problems.